WaterWalk
[X] DefinitiveLiquidWalk / Jesus detector — the cheat rewrites liquid bounding boxes to solid so the player stands/walks on water. Signature: near-constant Y with horizontal motion while the block at the feet is a liquid and NOT a solid, sustained >=3 ticks.
What it detects
LiquidWalk / Jesus detector — the cheat rewrites liquid bounding boxes to solid so the player stands/walks on water. Signature: near-constant Y with horizontal motion while the block at the feet is a liquid and NOT a solid, sustained >=3 ticks.
False-positive guards
- Vehicle/swimming/gliding exempt
- Teleport exempt (tick - lastTeleportTick < 5)
- Server-lag exempt (shared lag + burst windows): a hitch injects a horizontal delta and dy jitter that would otherwise read as surface walking
- Waterlogged solid exempt by the !isSolidAt gate (frosted ice is solid)
- Lily pad at footY or footY+1, climbable at foot, or boat below -> legit-support exemption
- Body-in-liquid exempt: the block above the feet is also liquid, or the feet sit more than SURFACE_EPS (0.05) below the liquid top face, so a surface swimmer (whose tp.swimming stays false) is not read as standing on the water